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Panzer
Noob?
18%
 18% [ 4 ]
Equal
27%
 27% [ 6 ]
U can be skilled in Panzer
54%
 54% [ 12 ]
Total Votes : 22
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 Secret Rooms

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[NK]==Axeman89==
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Number of posts: 650
Country and/or City: Madison, WI, US
Registration date: 2004-11-13

PostSubject: Re: Secret Rooms   Sat 7 May - 18:22

Okay, for some reason I can't play Transmitter Beta 2 other then on Extreme, but I found a second secret room next to the first in Transmitter final! It leads from the grates area to the health/ammo area with the second secret room. Still no idea as to how to get in either. I'm thinking of e-mailing the mapmaker.

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[NK]==Axeman89==
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Number of posts: 650
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PostSubject: Re: Secret Rooms   Sat 7 May - 18:40

Okay, apparently I hit the limit of maps I can have. I likely have over 100!
beer

Well, Transmitter 2 has no secret rooms, and I stumbled across the hidden arena in Decerto the first minute I played it. Go to the door that would normally lead outside in Supply Depot (I wondered what it was doing there.)

I'd still like to see G-Force, Blackdragon, Kofiers, and knife fighting on that map. People would pay!

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'O Lord, make my enemies ridiculous.' And he did."-Voltaire
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PostSubject: Re: Secret Rooms   Sat 7 May - 21:13

limit 100 aaooww....
I had over 400 in some point beer

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[NK]==Axeman89==
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Number of posts: 650
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Registration date: 2004-11-13

PostSubject: Re: Secret Rooms   Sun 8 May - 2:54

Well, I was guessing. I prolly have 300...?

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PostSubject: Re: Secret Rooms   Sat 14 May - 6:49

damn i only have 318

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working is wot we do when we dont play wolfy
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[NK]==Neutrino==
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PostSubject: Re: Secret Rooms   Sat 14 May - 16:07

The number of maps i have .... I think I come close to 250, but I deleted recently a lot of them and now I am down to 175.
RTCW maps (back in the days) I came to 300 I guess ... I still have most of them.

The best map I have ever played was an RTCW map on the Happy Pinguin server. Den Of Lions with 64 people ... that was such an awsome map. Snipers everywhere, panzers, arty and lots of hand to hand combat.

That is definately the biggest and most cool map I have ever seen.
Unfortunately on ET they hardy run it, or it is the boring short version which sux.
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[NK]==Axeman89==
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PostSubject: Re: Secret Rooms   Sun 5 Jun - 19:36

Alright, John Titor showed me that the tire in the bushes on Resurrection has an interesting feature if you stand on it. I still can't believe I had never noticed.
This summer I'm going to find out how to enter all the MLB secret rooms! At the final Allied spawn, "use" the upper left picture 3x, the middle one once, and the lower left one twice. Then once you're at the room, strafe left to avoid the trap.

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[NK]==Axeman89==
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PostSubject: Re: Secret Rooms   Mon 6 Jun - 23:41

I'm looking for Easter Eggs too.
Does anybody have LNA trickjump Beta 3?

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[NK]==Axeman89==
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PostSubject: Re: Secret Rooms   Tue 7 Jun - 0:39

Alright, I found a room! And it's in Fuel Dump! Sadly, there is no way in.
The map creator, Socks, was going to put a skeleton with socks on inside it, but ran out of time, hence it is empty. It's behind the only locked door on the map.
**** knows about it, but didn't tell me. And be sure to think him for helping the creater of Bridges!!!
***, ***, ***, *** of York York York...

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'O Lord, make my enemies ridiculous.' And he did."-Voltaire
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[NK]==Axeman89==
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PostSubject: Re: Secret Rooms   Wed 15 Jun - 22:10

COOL secret rooms in the sewers at Wolken!

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[NK]==Axeman89==
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Registration date: 2004-11-13

PostSubject: Re: Secret Rooms   Sun 10 Jul - 2:50

It appears that the only way to get into the Transmitter secret room (s depending on version) is to playdead through the walls. This takes lots of luck and practice, and is illegal on Extreme and most other civilized servers as I learned today. (No embarrased smiley?)

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PostSubject: Re: Secret Rooms   Sun 9 Oct - 0:31

Bump! Yes, I found something at last! (And I suspect a secret room in the first Special Delivery beta somewhere if someone can find it for me.)
The Battle of Wolken 2 (new map.)
Go to the bottom level with the fuel tank. Go up the ladder close to the elevators closer to the fuel tank. The door on that level is locked for either team. I imagine you have to playdead through it. But if you get through it, at the end of the hall or whatever if a symbol. Press it, and you get shot (safely) to a target on the other side of the divide with bridges. It's a way to get into the Allied rear and take the spawn back.

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'O Lord, make my enemies ridiculous.' And he did."-Voltaire
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Number of posts: 650
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Registration date: 2004-11-13

PostSubject: Re: Secret Rooms   Mon 24 Oct - 1:34

Sedespb_2 (it will be deleted for the final version,) has a "hidden area for amusement." Go to the scaffolding across from the CP. When you face the hieroglyphs, you can select them. Stand back, you can't get into the area that opens up (there's nothing in there, anyway, other then the letters,) and watch out! Four panzer automatically fire at the entrance to the hidden area!

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'O Lord, make my enemies ridiculous.' And he did."-Voltaire
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[NK]==Axeman89==
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Number of posts: 650
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PostSubject: Re: Secret Rooms   Sat 18 Feb - 1:50

It's been a long time.

Axeman89 wrote:
What was the secret weapon?
it was 3 panza tubes shooting on the roof near the axis ladder,u can find the button in the tree next to the axis mg.some of the trees are climbable,so find the tree next to the axis mg,that is climbable and jump to the next tree next to the mg. has been removed in the v3 version as i said

GoldDayz, V2.

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Number of posts: 650
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PostSubject: Re: Secret Rooms   Mon 29 May - 2:34

Good news and bad news. The good news is that I discovered the three best secret rooms ever on Treetop, less then 5 seconds before the missile went off, and before I found the CP! The bad news is that I don't know how to get in.

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