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 Adlernest (Beta 7) *UPDATE*

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[NK]==BOREAS==
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Registration date : 2004-11-17

PostSubject: Adlernest (Beta 7) *UPDATE*   Tue 31 Jan - 15:10



Info:
Quote :

=======================================================
Description
=======================================================

Axis strategic base / supply base located high in a mountainous region of Germany

Allies are attacking.

Objectives
- (Primary) Steal documents and bring them to the transmitter
- Dynamight door controls to gain access to the base
- Construct CP for Allied forward spawn
- (Optional) Open main door for additional access

=======================================================
Change log
=======================================================

adlernest_b7
- Documents command map Icon
- Additional lighting improvements
- Added to backround terrain
- Axis spawn time reduced from 30 to 25
- Axis spawn moved further away to compensate

adlernest_b6 (Not officialy released)
- Vent grill health lowered
- Lighting improvements
- Script fixes
- Scaleing
- Added to backround terrain

adlernest_b5
- Voice overs added
- Minimap icons added
- Ramp between transmitter and CP has been changed into stairs and a room formed at the top (increases doc runs)
- More eye candy (pipes and junk)
- Texture improvements
- More environment sounds added (wind in abyss, transmitter sound, etc)
- Random fixes and improvements
- More chalk
- SOME Vis optimizations
=======================================================

Download (7,23 MB):
adlernest_b7


Pics:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=13819

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Last edited by on Mon 6 Mar - 17:52; edited 3 times in total
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[NK]==BOREAS==
Forum Admin
Forum Admin
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Number of posts : 821
Country and/or City : Europe ;)
Registration date : 2004-11-17

PostSubject: *UPDATE* Adlernest (Beta 7c)   Sat 25 Feb - 22:22

*UPDATE*



Info:
Quote :

=======================================================
Description
=======================================================

Axis strategic base / supply base located high in a mountainous region of Germany

Allies are attacking.

Objectives
- (Primary) Steal documents and bring them to the transmitter
- Dynamight door controls to gain access to the base
- Construct CP for Allied forward spawn
- (Optional) Open main door for additional access

=======================================================
Change log *UPDATE* adlernest_b7c
=======================================================

adlernest_b7c
- Health/Ammo Command map marker
- Lighting tweak
- Tiny asthetic adition

adlernest_b7b
- more CP area changes
- door controls changes
- Axis spawn time from 25 back to 30
- Fix a couple of ledges that you shouldn't be able to stand on
- Docs run now takes 22 seconds via CP path (shortest safe path), as opposed to 17 seconds
- Updated readme and the objectives data

adlernest_b7a (Not officialy released)
- CP model fix (allied only model)
- CP Dynamite/Satchel/Nade/etc clipping
- Partialy Destructable bridge (reduce riflenades)
- Radio Dynamite bugfix
- Second switch added for main blast doors
- Ramp added near documents area
- Extra props added
- Improved backround terrain
- Other bugfixes
=======================================================

Download (7,57 MB):
adlernest_b7c


Pics:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=13819

_________________
[NK]==BOREAS== gun

"It must be possible because it's almost impossible to prove it's impossible!"
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