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 The Breakout 2 (Version 2.1.0)

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[NK]==BOREAS==
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[NK]==BOREAS==


Number of posts : 821
Country and/or City : Europe ;)
Registration date : 2004-11-17

The Breakout 2 (Version 2.1.0) Empty
PostSubject: The Breakout 2 (Version 2.1.0)   The Breakout 2 (Version 2.1.0) EmptySun 3 Jul - 2:11

The Breakout 2 (Version 2.1.0) The_Breakout_210

Info:
Quote :

Title : The Breakout
File name : breakout_210.pk3
Map name : breakout
Version : 2.1.0 (Created June 2005)
Author : 2Bit (www.tibetclan.com)

Installation: Put the pk3 file into the etmain folder.

The Story : 1944, France, soon after D-Day. A company of Allied soldiers are trapped by superior Axis forces
near a french village. They must salvage a tank from the depot, force their way through
the village and escape along the railway track.

Description : This is a compact map, with the action focussed around the railway bridge, but the environment
is very open allowing plenty of choice and scope for tactics. All the buildings can be entered.

Objectives : Allies...
Primary - Repair the tank and escort it across the railway bridge
Secondary - Build the command post
Build the bunker MG42
Prevent the detonation of the UXB while the tank passes
Build the Embankment Assault Ramp
Capture the Shack, for an additional respawn location
Capture the Bank, for an additional respawn location
Axis...
Primary - Prevent the tank from crossing the railway bridge
Secondary - Build the command post
Build the two tank barriers
Build the foot tunnel door
Detonate the UXB when the tank is nearby
Build the secure door to the crypt to protect the command post
Capture the Bank, for an additional respawn location
Capture the Ruins, for an additional respawn location

Note: there is an unexploded bomb in the street beside the ruined terraced houses.
It will damage the tank if detonated while the tank is nearby; it will also kill
any nearby personnel not sheltered by masonry.
It can be detonated by Axis players with a grenade or better (but not dynamite),
but Allied players can only detonate it with a satchel charge.

Gamemodes : Objective, Stopwatch.


Download (2,17MB):
breakout_210
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[NK]==Axeman89==
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[NK]==Axeman89==


Number of posts : 650
Country and/or City : Madison, WI, US
Registration date : 2004-11-13

The Breakout 2 (Version 2.1.0) Empty
PostSubject: Re: The Breakout 2 (Version 2.1.0)   The Breakout 2 (Version 2.1.0) EmptySun 3 Jul - 3:59

So, what's different? I think 2Bit is now the best ET mapper, or at least close. I can't wait to get home and explore these.
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The Breakout 2 (Version 2.1.0) Empty
PostSubject: Re: The Breakout 2 (Version 2.1.0)   The Breakout 2 (Version 2.1.0) EmptySun 3 Jul - 5:18

6/10 map too small and tank travel too long. but incredible spawn location and some fighting
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[NK]==Axeman89==
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[NK]==Axeman89==


Number of posts : 650
Country and/or City : Madison, WI, US
Registration date : 2004-11-13

The Breakout 2 (Version 2.1.0) Empty
PostSubject: Re: The Breakout 2 (Version 2.1.0)   The Breakout 2 (Version 2.1.0) EmptyFri 8 Jul - 20:42

GREAT map with all the destroyable objects! Anybody else having a problem with the road being covered with textures from Shadow_Lake_B1?
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