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 MML Minas Tirith (FP3)

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Registration date : 2004-11-17

MML Minas Tirith (FP3) Empty
PostSubject: MML Minas Tirith (FP3)   MML Minas Tirith (FP3) EmptySat 1 Oct - 14:14

MML Minas Tirith (FP3) Minastirith9ro

Info:
Quote :
The latest First Playable demo of Minas Tirith.

Updates in this map include:

- Allies can no longer drop off the walls to get outside the city
- Entirely new first level / outer wall / level 2 gate
- The City Gate STARTS OPEN - Allies have 30 seconds to let them get outside the city. Note it's not open long enough for Axis to reach it and enter the city without blowing the gate.
- Certain MG choke points have been altered to give Axis more of an advantage
- Level 4 now has multiple routes to the gate
- Level 4 Allied spawn now takes longer to get out of and Allies no longer have line of sight to the gate from spawn
- Level 6 gate area now has more cover / options for defence

There are plenty of miscellaneous tweaks here and there, but the best change (IMO) are the level 1 and level 2 gate areas - while they still are not textured properly, they are properly fleshed out as far as buildings are concerned, and should give a clear idea of how I envisage the whole city once finished.

Download (8.39 MB) not direct:
mml_minastirith_fp3.zip
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