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 ET-Map: Hydro Dam (Final)

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ET-Map: Hydro Dam (Final) Empty
PostSubject: ET-Map: Hydro Dam (Final)   ET-Map: Hydro Dam (Final) EmptySat 1 Oct - 20:08

ET-Map: Hydro Dam (Final) Hydrodam2gl

Info:
Quote :
Axis and Allied forces have set up operations on either side of a dam, each must collect and return an objective to their bases. Access to the objective is by means of a successful dynamite charge at enemy door. Control of base flags leads to forward spawn opportunity.
Balanced playing area on several levels with interconnectivity between levels. Player can attack from above ground or use the tunnel systems to attack from behind. Twin mounted MG42
provide additional defense for bases. Fog limits view to prevent sniper rule, however there exist several sniper positions.

Changes from Beta 1
===================

The most important changes are:
- Endgame bug fixed
- It's possible to set a time limit with a server side cvar. Now it's easier to run the map either in stopwatch
mode or in a campaign. See "Setting a time limit" for more information.
- New command map
- The truck is moving when Axis win
- lots more...

Setting a time limit
====================

A time limit can be set to 20,25,30,45 or 60 minutes. This is controlled by a cvar "hydro_timelimit" which
can be set on the server. "sets hydro_timelimit 45" for example, sets the time limit to 45 Minutes. When
the limit is reached, the winning team is chosen randomly (not in Stopwatch mode). Setting the cvar to any
other value than the ones I've listed above will disable the timelimit. The timer will start at 666 minutes
but the map won't end until one team finishes it. If you don't want a timelimit, there's nothing to do for
you Wink

Download (2.789 MB) not direct:
hydro_dam.zip
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