[NK]==Forum==
Would you like to react to this message? Create an account in a few clicks or log in to continue.

[NK]==Forum==

Hey Hey!!
 
HomeHome  PortalPortal  Latest imagesLatest images  RegisterRegister  Log in  

 

 The River 2 -Redux- (Final)

Go down 
2 posters
AuthorMessage
[NK]==BOREAS==
Forum Admin
Forum Admin
[NK]==BOREAS==


Number of posts : 821
Country and/or City : Europe ;)
Registration date : 2004-11-17

The River 2 -Redux- (Final) Empty
PostSubject: The River 2 -Redux- (Final)   The River 2 -Redux- (Final) EmptySat 22 Oct - 1:57

The River 2 -Redux- (Final) River2redux0xs

Info:
Quote :
Spring 1945: Allied Intelligence reports that the Axis is using Castle Silbereck and its old silver mines as a bunker complex to hoard treasure looted from occupied Europe... The Allies launch a daring raid to steal the treasure list and escape to a waiting truck. Axis forces located in a guard house and the bunker complex defend the Tram Station and the Castle bunker. This turns Castle Silbereck into a place of furious battle...


Map Features: Fast and adrenalin-packed 2-stage map with a long document-run. Challenging fighting in various environments: Close quarter combat in tunnels, caves, stairs and a castle/bunker setting as well as mid- and long-range fighting in open terrain. Several access routes to the primary objectives offer tactical variation. Game-layout is offense bias and offers both fast wins in less than 3 mins and successful defense.
First stage: Allies have to get a forward spawn by repairing a broken Engine Control Panel.
Second stage: Allies capture the Bunker Flag to get a spawn close to the documents. Then they need to steal the documents and take them to the waiting Escape Truck.


Download (9,77 MB):
theriver2redux <--server down or hacked again ;(
the_river_2_redux.zip <--not direct


Pics:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=13196

More Info:
Quote :
>>> Known Bugs & issues
------------------------------------------------
- fog: new nvidia cards with certain drivers and fastsky 0 seem to make the fog very transparent
and the map looks cut off then; fastsky 1 fixes it
- lift won't move when a body is sinking through its platform
- tram: occasionally a player might get crushed, but its very rare
- FPS: Players with old gfx-cards (ge2 MX and g3 MX) will have real low FPS in the central area
Bugs: there shouldn't be too many left (i hope) =P

>>> playerloads
------------------------------------------------
This map is well playable for 8 and more players and is best playable with medium
playerloads.
Its is also a challenging map for 6on6.
The River II (the predecessor) has been running on servers with 54 players and
was still playable.

>>> spawntime
------------------------------------------------
Standard settings are:
Allies 15 secs, Axis 20 secs which is slightly favouring Allies.
This is a fast map (where u can die fast too). Short spawntimes
keep the game tight and ongoing.
For matches these spawntimes require good timing on offense but are well playable.
Very long spawntimes enable the defending team to set up defense/crossfire too easily.

>>> map playtime
------------------------------------------------
This is a very fast map. 15 Minutes is the original playtime of the RtCW map and
is still the right time.
A good team (or a lucky one) can win the map in less than 3 Minutes.

>>> restrictions on weapons
------------------------------------------------
Just the usual maximum on panzerfausts and riflenades will do well.


Last edited by on Fri 28 Oct - 13:14; edited 3 times in total
Back to top Go down
[NK]==Axeman89==
[NK]==Member==
[NK]==Member==
[NK]==Axeman89==


Number of posts : 650
Country and/or City : Madison, WI, US
Registration date : 2004-11-13

The River 2 -Redux- (Final) Empty
PostSubject: Re: The River 2 -Redux- (Final)   The River 2 -Redux- (Final) EmptySat 22 Oct - 4:34

Great map! I will miss the sniper's roost, but I found some good spots for Allies! It's strange how many of the locked doors actually lead somewhere. I found that if I jumped from the church, there was a ladder behind a tree. I managed to jump around until I was at the highest point on the map!
Back to top Go down
http://www.xanga.com/axeman89
 
The River 2 -Redux- (Final)
Back to top 
Page 1 of 1
 Similar topics
-
» El Kef (Final)
» Goldfinger (Final)
» El Kef Stopwatch (Final)
» Subway (Final)
» ET-Map: FFF Mayhem (Final)

Permissions in this forum:You cannot reply to topics in this forum
[NK]==Forum== :: [NK]==Wolfenstein Enemy Territory== :: [NK]==ET Maps==-
Jump to: