[NK]==Forum==
Would you like to react to this message? Create an account in a few clicks or log in to continue.

[NK]==Forum==

Hey Hey!!
 
HomeHome  PortalPortal  Latest imagesLatest images  RegisterRegister  Log in  

 

 Srefwat (Beta 1)

Go down 
AuthorMessage
[NK]==BOREAS==
Forum Admin
Forum Admin
[NK]==BOREAS==


Number of posts : 821
Country and/or City : Europe ;)
Registration date : 2004-11-17

Srefwat (Beta 1) Empty
PostSubject: Srefwat (Beta 1)   Srefwat (Beta 1) EmptySun 2 Apr - 11:36

Srefwat (Beta 1) Sref_wat_b1


Info:
Quote :

=======================================================
Description :

S_ref_wat was to begin with a projectname but as all good names were already taken I decided to go with s_ref_wat. :F (prrr.)

The Krauts have occupied a small alpine village and it's vital
for the allied forces to capture the german warplans hidden
in one of the chateaus.
I didn't really have any idea of what to do when I began working
on this map, I just ended up with a blueprint and some concept art, and ta-da!

The mapproject S_Ref_Wat (Projectname) was started in the
first quarter of 2006.
The first release was made around 1200 hrs Alpha March the 31st 2006.

/////////////////////////////////////////////////////
Author : Skumtomten
Game : Wolfenstein: Enemy-Territory
Title : Srefwat
Filename : srefwat.pk3
Release date : 31st of March, 2006

Installation : Place the srefwat.pk3 file in your /etmain dir-- start the game and then select s_refwat from the mapmenu
or type /map srefwat in the console. Wink
=======================================================

Download (3,98 MB):
srefwat
Back to top Go down
 
Srefwat (Beta 1)
Back to top 
Page 1 of 1
 Similar topics
-
» ET do (Beta 6) + (Fix 1)
» ET-Mod: StarWars (Beta 2)
» Doverbridge (Beta 2)
» Mt. Whoverest (Beta 4.6)
» Mt. Whoverest (Beta 1)

Permissions in this forum:You cannot reply to topics in this forum
[NK]==Forum== :: [NK]==Wolfenstein Enemy Territory== :: [NK]==ET Maps==-
Jump to: