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 *UPDATE* El Kef (Beta 2)

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[NK]==BOREAS==
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[NK]==BOREAS==


Number of posts : 821
Country and/or City : Europe ;)
Registration date : 2004-11-17

*UPDATE* El Kef (Beta 2) Empty
PostSubject: *UPDATE* El Kef (Beta 2)   *UPDATE* El Kef (Beta 2) EmptyThu 23 Jun - 13:30

El Kef (Beta 1)
*UPDATE* El Kef (Beta 2) ElKef_b1

*UPDATE* El Kef (Beta 2) 18wd*UPDATE* El Kef (Beta 2) 25rj*UPDATE* El Kef (Beta 2) 37sh*UPDATE* El Kef (Beta 2) 49sq


Quote :
El Kef is a city taken over by the Allied forces in order backup and cover the Tunisian coast. An axis squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the crypted messages of Allied defense points. The map is split in 2 main sections: A first section where the aim is to rush for a forward spawn flag and destroy a main entrance gate. This section is similar to the first part of oasis because the flag and objective are close and a team door allows an attacking team
covert ops to open a direct access to the final objective. A second section where the aim is to steal an objective and return it to a truck. There are several ways of reaching this objective, and an important one is a command post which provides an advanced spawn for the team that sets it up.

Download:
beta03_El_Kef

Infos/Screenshots (bigger):
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=12373

...looks like goldrush "next generation" *gg*

*UPDATE* 2005-07-10

El Kef (Beta 2)

Quote :
2005-07-10 : El Kef, second beta release by Marko
The beta 3.1 of the El Kef match map is now released to public. Several things have been changed since the last version in order to adapt it even more to competition game play:

- teams have been swapped over. Allies are now attacking on this map
- the defense command post spawn has been removed in order to make it harder to perform a full hold on the map
- the mg42 nest in the back courtyard has been removed so as to make defense harder
- the defense back door has been moved to the opposite side of the spawning building (longer run to objective now)
- several texture bugs and glitches have been fixed
- FPS have been improved in most areas of the map
- Mineable areas have been moved around to adapt to the new configuration

Download (2,40MB):
beta3_1_el_kef


Last edited by on Sun 10 Jul - 23:40; edited 1 time in total
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Thunderbass
AMaTeUR
AMaTeUR
Thunderbass


Number of posts : 17
Country and/or City : France
Registration date : 2005-03-27

*UPDATE* El Kef (Beta 2) Empty
PostSubject: map   *UPDATE* El Kef (Beta 2) EmptyThu 23 Jun - 15:57

hello
i don't know this map but she resemble at goldrush or byzantine LOL
i'd like to play on this map ! gun gun gun for fraggggggggg LOL
thank you BOREAS i downloaded it Smile
i try to find a server for playing on this map LOL Bye
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[NK]==D. Pippy==
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[NK]==D. Pippy==


Number of posts : 687
Country and/or City : Finland?
Registration date : 2004-11-10

*UPDATE* El Kef (Beta 2) Empty
PostSubject: Re: *UPDATE* El Kef (Beta 2)   *UPDATE* El Kef (Beta 2) EmptyThu 23 Jun - 16:49

it looks really nice beer
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[NK]==Axeman89==
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[NK]==Axeman89==


Number of posts : 650
Country and/or City : Madison, WI, US
Registration date : 2004-11-13

*UPDATE* El Kef (Beta 2) Empty
PostSubject: Re: *UPDATE* El Kef (Beta 2)   *UPDATE* El Kef (Beta 2) EmptyThu 23 Jun - 21:42

Already had it, lol.
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http://www.xanga.com/axeman89
[NK]==Axeman89==
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[NK]==Axeman89==


Number of posts : 650
Country and/or City : Madison, WI, US
Registration date : 2004-11-13

*UPDATE* El Kef (Beta 2) Empty
PostSubject: Re: *UPDATE* El Kef (Beta 2)   *UPDATE* El Kef (Beta 2) EmptySun 10 Jul - 18:25

Beta2!

Changes since last beta release:
---------------------------------

- teams have been swapped over. Allies are now attacking on this map
- the defense command post spawn has been removed in order to make it harder to perform a full hold on the map
- the mg42 nest in the back courtyard has been removed so as to make defense harder
- the defense back door has been moved to the opposite side of the spawning building (longer run to objective now)
- several texture bugs and glitches have been fixed
- FPS have been improved in most areas of the map
- Mineable areas have been moved around to adapt to the new configuration
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http://www.xanga.com/axeman89
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*UPDATE* El Kef (Beta 2) Empty
PostSubject: Re: *UPDATE* El Kef (Beta 2)   *UPDATE* El Kef (Beta 2) Empty

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