[NK]==BOREAS== Forum Admin
Number of posts : 821 Country and/or City : Europe ;) Registration date : 2004-11-17
| Subject: Sabotage (Beta 3) *UPDATE* Sat 16 Jul - 2:30 | |
| Info: - Quote :
- This is the first official release of a map I made called Sabotage.
The concept is a gather of ICE start and BASE finish from old RTCW.
DOWNLOAD: http://www.massive-mapping.com/bye/decoy/sabotage_b2.rar
Fixes in this version:
Alpha Blended terrain Fixed bug with Radar 1 ending round without destroying Radar 2 Added VO sounds Added sounds in game for CP, tank and Radars.
Known Bugs: Unable to compile lights because my computer is slow and I get safe_malloc errors. 1 doorway at axis spawn is textured wrong.
Other than that none... hehe enjoy. Here is the command map:
Allied Objectives:
Capture Forward Spawn Flag Build Command Post Destroy Service Door Destroy Radar 1 Destroy Radar 2
Pics: http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=12555*UPDATE* 19.07.2005 Download (13,9MB):sabotage_b3(Download (13,3MB): (sabotage_b2) | |
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[NK]==BOREAS== Forum Admin
Number of posts : 821 Country and/or City : Europe ;) Registration date : 2004-11-17
| Subject: Re: Sabotage (Beta 3) *UPDATE* Wed 20 Jul - 1:57 | |
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